Searched refs:bindImageTextures (Results 1 – 13 of 13) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMultiBindTests.cpp | 2133 gl.bindImageTextures(t_first, t_count, texture_ids); in iterate() 2160 gl.bindImageTextures(first, count, t_texture_ids); in iterate() 2184 gl.bindImageTextures(first, count, t_texture_ids); in iterate() 2204 gl.bindImageTextures(first, count, t_texture_ids); in iterate() 3119 gl.bindImageTextures(0, max_textures, &texture_ids[0]); in iterate() 3140 gl.bindImageTextures(0, half_index, &t_texture_ids[0]); in iterate() 3159 gl.bindImageTextures(half_index, max_textures - half_index, 0); in iterate() 3189 gl.bindImageTextures(0, max_textures, &texture_ids[0]); in iterate() 3199 gl.bindImageTextures(0, max_textures, 0); in iterate() 4046 gl.bindImageTextures(0 /* first */, max_textures /* count */, &texture_ids[0]); in iterate()
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 154 void bindImageTextures(GLuint first, GLsizei count, const GLuint *textures); \
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D | Context_gl.cpp | 2810 void Context::bindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in bindImageTextures() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 23 glBindImageTexturesFunc bindImageTextures; variable
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D | glwInitGL44.inl | 23 gl->bindImageTextures = (glBindImageTexturesFunc) loader->get("glBindImageTextures");
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D | glwInitGL45.inl | 23 gl->bindImageTextures = (glBindImageTexturesFunc) loader->get("glBindImageTextures");
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D | glwInitGL46.inl | 23 gl->bindImageTextures = (glBindImageTexturesFunc) loader->get("glBindImageTextures");
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D | glwImpl.inl | 148 gl->bindImageTextures(first, count, textures);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 372 ASSIGN("glBindImageTextures", bindImageTextures); in initProcsDesktopGL() 1799 ASSIGN("glBindImageTextures", bindImageTextures); in initProcsDesktopGL() 3160 bindImageTextures = &glBindImageTexturesNULL; in initProcsDesktopGLNULL() 4586 bindImageTextures = &glBindImageTexturesNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 609 PFNGLBINDIMAGETEXTURESPROC bindImageTextures = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 23 gl->bindImageTextures = glBindImageTextures;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 5576 context->bindImageTextures(first, count, textures); in GL_BindImageTextures()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 130 m_gl.bindImageTextures(first, count, textures);
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