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Searched refs:bindLayoutCount (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1304 size_t bindLayoutCount = stream->readInt<size_t>(); in loadBinaryShaderExecutables() local
1305 for (size_t bindLayoutIndex = 0; bindLayoutIndex < bindLayoutCount; bindLayoutIndex++) in loadBinaryShaderExecutables()