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Searched refs:bindStateFragSamplerShaderText (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.h146 static const char bindStateFragSamplerShaderText[] = variable
Dvklayertests_others.cpp1677 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
2071 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
2231 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
Dvklayertests_descriptor_renderpass_framebuffer.cpp4549 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
4702 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
Dvkpositivelayertests.cpp7299 VkShaderObj fs(m_device, bindStateFragSamplerShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()