Searched refs:bindStateVertPointSizeShaderText (Results 1 – 3 of 3) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | layer_validation_tests.h | 95 static const char bindStateVertPointSizeShaderText[] = variable
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D | vklayertests_pipeline_shader.cpp | 316 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 387 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 480 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 522 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
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D | vkpositivelayertests.cpp | 1584 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F() 1612 VkShaderObj vs(m_device, bindStateVertPointSizeShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
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