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Searched refs:bindToTextureRgba (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/glx/
Dglxconfig.c177 *value_return = mode->bindToTextureRgba; in glx_config_get()
248 (*next)->bindToTextureRgba = GLX_DONT_CARE; in glx_config_create_list()
Dglxconfig.h95 GLint bindToTextureRgba; member
Ddri_common.c164 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
Dglxext.c568 config->bindToTextureRgba = *bp++; in __glXInitializeVisualConfigFromTags()
/external/mesa3d/src/mesa/drivers/dri/common/
Dutils.c372 modes->bindToTextureRgba = GL_TRUE; in driCreateConfigs()
465 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
/external/mesa3d/src/mesa/main/
Dmtypes.h207 GLint bindToTextureRgba; member