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Searched refs:bind_bo (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/common/
Dgen_batch_decoder.c266 struct gen_batch_decode_bo bind_bo = in dump_binding_table() local
269 if (bind_bo.map == NULL) { in dump_binding_table()
274 const uint32_t *pointers = bind_bo.map; in dump_binding_table()
852 struct gen_batch_decode_bo bind_bo = in decode_vs_state() local
855 if (bind_bo.map == NULL) { in decode_vs_state()
860 ctx_print_group(ctx, strct, offset, bind_bo.map); in decode_vs_state()
874 struct gen_batch_decode_bo bind_bo = in decode_clip_state() local
877 if (bind_bo.map == NULL) { in decode_clip_state()
882 ctx_print_group(ctx, strct, offset, bind_bo.map); in decode_clip_state()
890 uint32_t clip_vp_offset = ((uint32_t *)bind_bo.map)[6] & ~0x3; in decode_clip_state()
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/external/mesa3d/src/intel/tools/
Daubinator_viewer_decoder.cpp215 struct gen_batch_decode_bo bind_bo = in dump_binding_table() local
218 if (bind_bo.map == NULL) { in dump_binding_table()
225 const uint32_t *pointers = (const uint32_t *) bind_bo.map; in dump_binding_table()