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Searched refs:bind_to_member (Results 1 – 1 of 1) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp12 GrGLFunction<R GR_GL_FUNCTION_TYPE(A...)> bind_to_member(GrGLTestInterface* interface, in bind_to_member() function
19 fFunctions.fActiveTexture = bind_to_member(this, &GrGLTestInterface::activeTexture); in GrGLTestInterface()
20 fFunctions.fAttachShader = bind_to_member(this, &GrGLTestInterface::attachShader); in GrGLTestInterface()
21 fFunctions.fBeginQuery = bind_to_member(this, &GrGLTestInterface::beginQuery); in GrGLTestInterface()
22 fFunctions.fBindAttribLocation = bind_to_member(this, &GrGLTestInterface::bindAttribLocation); in GrGLTestInterface()
23 fFunctions.fBindBuffer = bind_to_member(this, &GrGLTestInterface::bindBuffer); in GrGLTestInterface()
24 fFunctions.fBindFramebuffer = bind_to_member(this, &GrGLTestInterface::bindFramebuffer); in GrGLTestInterface()
25 fFunctions.fBindRenderbuffer = bind_to_member(this, &GrGLTestInterface::bindRenderbuffer); in GrGLTestInterface()
26 fFunctions.fBindSampler = bind_to_member(this, &GrGLTestInterface::bindSampler); in GrGLTestInterface()
27 fFunctions.fBindTexture = bind_to_member(this, &GrGLTestInterface::bindTexture); in GrGLTestInterface()
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