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/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2912 auto bindingIter = mImageBindingMap.find(baseName); in assignImageRegisters() local
2913 ASSERT(bindingIter != mImageBindingMap.end()); in assignImageRegisters()
2917 bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, in assignImageRegisters()
2923 bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, in assignImageRegisters()