/external/angle/src/tests/gl_tests/ |
D | TextureExternalUpdateTest.cpp | 42 GLenum bindingPoint = GL_TEXTURE_2D; in TEST_P() local 47 bindingPoint = GL_TEXTURE_EXTERNAL_OES; in TEST_P() 51 glBindTexture(bindingPoint, texture); in TEST_P() 53 glTexImage2DExternalANGLE(bindingPoint, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P()
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D | AtomicCounterBufferTest.cpp | 288 uint32_t bindingPoint = bindingSlot % maxAtomicCounterBuffers; in TEST_P() local 292 glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, bindingPoint, bufferId); in TEST_P()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_glslang_utils.mm | 112 uint32_t bindingPoint = 0; 122 bindingPoint = mtl::kDriverUniformsBindingIndex; 128 bindingPoint = mtl::kDefaultUniformsBindingIndex; 137 bindingPoint = kMaxShaderBuffers - 1 - xfbSlot; 139 xfbBindingRemapOut->at(xfbSlot) = bindingPoint; 165 resBinding.msl_buffer = bindingPoint;
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D | mtl_glslang_mtl_utils.mm | 321 uint32_t bindingPoint = kMaxShaderBuffers - 1 - bufferIndex; 322 xfbBindingRemapOut->at(bufferIndex) = bindingPoint; 324 "device float* ANGLE_" + bufferName + " [[buffer(" + Str(bindingPoint) + ")]]";
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 1648 const int bindingPoint = 0; in runComputeShader() local 1651 …cu::TestLog::Message << "Binding command buffer to binding point " << bindingPoint << tcu::TestLog… in runComputeShader() 1652 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_cmdBufferID); in runComputeShader() 1660 const int bindingPoint = (m_computeCmd) ? (1) : (0); in runComputeShader() local 1663 …< tcu::TestLog::Message << "Binding data buffer to binding point " << bindingPoint << tcu::TestLog… in runComputeShader() 1664 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_dataBufferID); in runComputeShader() 1672 …const int bindingPoint = (m_computeCmd && m_computeData) ? (2) : (m_computeCmd || m_computeData)… in runComputeShader() local 1675 … tcu::TestLog::Message << "Binding index buffer to binding point " << bindingPoint << tcu::TestLog… in runComputeShader() 1676 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_indexBufferID); in runComputeShader() 1809 const int bindingPoint = 0; in runComputeShader() local [all …]
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D | es31fSSBOLayoutCase.cpp | 939 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) in generateDeclaration() argument 946 src << "binding = " << bindingPoint; in generateDeclaration() 1301 int bindingPoint = 0; in generateComputeShader() local 1306 generateDeclaration(src, block, bindingPoint); in generateComputeShader() 1308 bindingPoint += block.isArray() ? block.getArraySize() : 1; in generateComputeShader() 1311 if (bindingPoint > maxShaderStorageBufferBindings) in generateComputeShader() 1315 if (bindingPoint > maxComputeShaderStorageBlocks) in generateComputeShader() 2238 int bindingPoint = 0; in iterate() local 2255 …gl.bindBufferRange(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLo… in iterate() 2258 bindingPoint += 1; in iterate()
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D | es31fIntegerStateQueryTests.cpp | 280 …st char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType veri… 289 …st char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType veri… in BufferBindingCase() argument 292 , m_bindingPoint (bindingPoint) in BufferBindingCase()
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D | es31fLayoutBindingTests.cpp | 1031 …void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& colo… 1169 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, … in initializeTexture() argument 1173 gl.activeTexture(GL_TEXTURE0 + bindingPoint); in initializeTexture()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 291 glw::GLint bindingPoint; in getBindingPoints() local 295 m_gl.getUniformiv(getProgram(), location, &bindingPoint); in getBindingPoints() 299 bindingPoints[it->first] = bindingPoint; in getBindingPoints() 306 virtual bool setBindingPoints(StringVector list, glw::GLint bindingPoint) const in setBindingPoints() 315 m_gl.uniform1i(it->second, bindingPoint); in setBindingPoints() 2993 bool setBindingPoints(StringVector list, glw::GLint bindingPoint) const in setBindingPoints() 3005 gl().uniformBlockBinding(getProgram(), blockIndex, bindingPoint); in setBindingPoints() 3185 bool setBindingPoints(StringVector list, glw::GLint bindingPoint) const in setBindingPoints() 3195 gl().shaderStorageBlockBinding(getProgram(), blockIndex, bindingPoint); in setBindingPoints()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2431 DataBuffer** bindingPoint = DE_NULL; in setBufferBinding() local 2436 case GL_ARRAY_BUFFER: bindingPoint = &m_arrayBufferBinding; break; in setBufferBinding() 2437 case GL_COPY_READ_BUFFER: bindingPoint = &m_copyReadBufferBinding; break; in setBufferBinding() 2438 case GL_COPY_WRITE_BUFFER: bindingPoint = &m_copyWriteBufferBinding; break; in setBufferBinding() 2439 case GL_DRAW_INDIRECT_BUFFER: bindingPoint = &m_drawIndirectBufferBinding; break; in setBufferBinding() 2440 …case GL_ELEMENT_ARRAY_BUFFER: bindingPoint = &vertexArrayObject->m_elementArrayBufferBinding; br… in setBufferBinding() 2441 case GL_PIXEL_PACK_BUFFER: bindingPoint = &m_pixelPackBufferBinding; break; in setBufferBinding() 2442 case GL_PIXEL_UNPACK_BUFFER: bindingPoint = &m_pixelUnpackBufferBinding; break; in setBufferBinding() 2443 case GL_TRANSFORM_FEEDBACK_BUFFER: bindingPoint = &m_transformFeedbackBufferBinding; break; in setBufferBinding() 2444 case GL_UNIFORM_BUFFER: bindingPoint = &m_uniformBufferBinding; break; in setBufferBinding() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 1089 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint, bool usePh… in generateDeclaration() argument 1098 src << "binding = " << bindingPoint; in generateDeclaration()
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