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Searched refs:binding_it (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Ddescriptor_sets.cpp666 … DescriptorSetLayout::ConstBindingIterator binding_it(descriptor_set->GetLayout().get(), binding); in ValidateDrawState() local
667 if (binding_it.AtEnd()) { // End at construction is the condition for an invalid binding. in ValidateDrawState()
675 if (binding_it.GetDescriptorBindingFlags() & in ValidateDrawState()
683 cvdescriptorset::IndexRange index_range = binding_it.GetGlobalIndexRange(); in ValidateDrawState()
686 if (binding_it.IsVariableDescriptorCount()) { in ValidateDrawState()
732 … auto dyn_offset = dynamic_offsets[binding_it.GetDynamicOffsetIndex() + array_idx]; in ValidateDrawState()
Dparameter_validation_utils.cpp1087 auto const &binding_it = vertex_bindings.find(vertex_bind_desc.binding); in manual_PreCallValidateCreateGraphicsPipelines() local
1088 if (binding_it != vertex_bindings.cend()) { in manual_PreCallValidateCreateGraphicsPipelines()
1131 auto const &binding_it = vertex_bindings.find(vertex_attrib_desc.binding); in manual_PreCallValidateCreateGraphicsPipelines() local
1132 if (binding_it == vertex_bindings.cend()) { in manual_PreCallValidateCreateGraphicsPipelines()