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Searched refs:bindless_access (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp690 bindless_targets(NULL), bindless_access(NULL), in parcel_out_uniform_storage()
698 free(this->bindless_access); in ~parcel_out_uniform_storage()
721 free(this->bindless_access); in start_shader()
722 this->bindless_access = NULL; in start_shader()
952 this->bindless_access = (GLenum *) in handle_images()
953 realloc(this->bindless_access, in handle_images()
959 this->bindless_access[i] = access; in handle_images()
1263 GLenum *bindless_access; member in parcel_out_uniform_storage
1651 parcel.bindless_access[j]; in link_assign_uniform_storage()