Searched refs:bindless_targets (Results 1 – 1 of 1) sorted by relevance
690 bindless_targets(NULL), bindless_access(NULL), in parcel_out_uniform_storage()697 free(this->bindless_targets); in ~parcel_out_uniform_storage()716 free(this->bindless_targets); in start_shader()717 this->bindless_targets = NULL; in start_shader()904 this->bindless_targets = (gl_texture_index *) in handle_samplers()905 realloc(this->bindless_targets, in handle_samplers()911 this->bindless_targets[i] = target; in handle_samplers()1253 gl_texture_index *bindless_targets; member in parcel_out_uniform_storage1640 parcel.bindless_targets[j]; in link_assign_uniform_storage()