Searched refs:blend_rt (Results 1 – 4 of 4) sorted by relevance
4021 struct pipe_rt_blend_state *blend_rt = &key->blend.rt[i]; in make_variant_key() local4046 blend_rt->colormask &= util_format_colormask(format_desc); in make_variant_key()4052 blend_rt->blend_enable = 0; in make_variant_key()4076 blend_rt->rgb_src_factor = in make_variant_key()4077 force_dst_alpha_one(blend_rt->rgb_src_factor, clamped_zero); in make_variant_key()4078 blend_rt->rgb_dst_factor = in make_variant_key()4079 force_dst_alpha_one(blend_rt->rgb_dst_factor, clamped_zero); in make_variant_key()4080 blend_rt->alpha_func = blend_rt->rgb_func; in make_variant_key()4081 blend_rt->alpha_src_factor = blend_rt->rgb_src_factor; in make_variant_key()4082 blend_rt->alpha_dst_factor = blend_rt->rgb_dst_factor; in make_variant_key()[all …]
244 unsigned blend_rt; member
1443 return ctx->blend_rt; in output_load_rt_addr()1759 emit_fragment_store(ctx, reg, ~0, ~0, ctx->blend_rt); in emit_intrinsic()2726 ctx->blend_rt = MIDGARD_COLOR_RT0 + inputs->blend.rt; in midgard_compile_shader_nir()
1416 int blend_rt = v3d->blend->base.independent_blend_enable ? i : 0; in v3d_draw_vbo() local1423 if (v3d->blend->base.rt[blend_rt].colormask) in v3d_draw_vbo()