Searched refs:blitColor (Results 1 – 2 of 2) sorted by relevance
231 uint32_t GetBlitResolveFlags(bool blitColor, in GetBlitResolveFlags() argument236 if (blitColor) in GetBlitResolveFlags()2256 bool blitColor = srcColorView != nullptr; in blitResolveImpl() local2261 ASSERT(blitColor != (blitDepth || blitStencil)); in blitResolveImpl()2264 ASSERT((blitColor && !isResolve) || !params.linear); in blitResolveImpl()2266 uint32_t flags = GetBlitResolveFlags(blitColor, blitDepth, blitStencil, src->getFormat()); in blitResolveImpl()2281 if (blitColor) in blitResolveImpl()2341 if (blitColor) in blitResolveImpl()2384 uint32_t writeInfoOffset = blitDepth || blitColor ? 0 : 1; in blitResolveImpl()2385 uint32_t writeInfoCount = blitColor + blitDepth + blitStencil; in blitResolveImpl()
2791 GLTexture blitColor; in framebufferBitImageWriteThenBlit() local2793 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitImageWriteThenBlit()3064 GLTexture blitColor; in framebufferBitBlitThenImageWrite() local3066 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitBlitThenImageWrite()