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Searched refs:blitColor (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp231 uint32_t GetBlitResolveFlags(bool blitColor, in GetBlitResolveFlags() argument
236 if (blitColor) in GetBlitResolveFlags()
2256 bool blitColor = srcColorView != nullptr; in blitResolveImpl() local
2261 ASSERT(blitColor != (blitDepth || blitStencil)); in blitResolveImpl()
2264 ASSERT((blitColor && !isResolve) || !params.linear); in blitResolveImpl()
2266 uint32_t flags = GetBlitResolveFlags(blitColor, blitDepth, blitStencil, src->getFormat()); in blitResolveImpl()
2281 if (blitColor) in blitResolveImpl()
2341 if (blitColor) in blitResolveImpl()
2384 uint32_t writeInfoOffset = blitDepth || blitColor ? 0 : 1; in blitResolveImpl()
2385 uint32_t writeInfoCount = blitColor + blitDepth + blitStencil; in blitResolveImpl()
/external/angle/src/tests/gl_tests/
DMemoryBarrierTest.cpp2791 GLTexture blitColor; in framebufferBitImageWriteThenBlit() local
2793 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitImageWriteThenBlit()
3064 GLTexture blitColor; in framebufferBitBlitThenImageWrite() local
3066 createFramebuffer(blitColor, blitFbo, GLColor::black); in framebufferBitBlitThenImageWrite()