Searched refs:blitDepth (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 281 bool blitDepth, in blitImpl() argument 340 if (blitDepth || blitStencil) in blitImpl() 376 scissor, false, blitDepth, blitStencil)); in blitImpl()
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D | Framebuffer11.h | 82 bool blitDepth,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.h | 77 bool blitDepth,
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D | Framebuffer9.cpp | 221 bool blitDepth, in blitImpl() argument 352 if (blitDepth || blitStencil) in blitImpl()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 129 bool blitDepth,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.cpp | 232 bool blitDepth, in GetBlitResolveFlags() argument 244 if (blitDepth) in GetBlitResolveFlags() 2257 bool blitDepth = srcDepthView != nullptr; in blitResolveImpl() local 2261 ASSERT(blitColor != (blitDepth || blitStencil)); in blitResolveImpl() 2266 uint32_t flags = GetBlitResolveFlags(blitColor, blitDepth, blitStencil, src->getFormat()); in blitResolveImpl() 2295 pipelineDesc.setDepthTestEnabled(blitDepth); in blitResolveImpl() 2296 pipelineDesc.setDepthWriteEnabled(blitDepth); in blitResolveImpl() 2322 if (blitDepth) in blitResolveImpl() 2332 if (blitDepth || blitStencil) in blitResolveImpl() 2346 if (blitDepth) in blitResolveImpl() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 4154 bool blitDepth = false; in blitFramebuffer() local 4243 blitDepth = true; in blitFramebuffer() 4297 if(blitRenderTarget || blitDepth || blitStencil) in blitFramebuffer() 4325 if(blitDepth) in blitFramebuffer()
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