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Searched refs:blitDepth (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp281 bool blitDepth, in blitImpl() argument
340 if (blitDepth || blitStencil) in blitImpl()
376 scissor, false, blitDepth, blitStencil)); in blitImpl()
DFramebuffer11.h82 bool blitDepth,
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DFramebuffer9.h77 bool blitDepth,
DFramebuffer9.cpp221 bool blitDepth, in blitImpl() argument
352 if (blitDepth || blitStencil) in blitImpl()
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.h129 bool blitDepth,
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp232 bool blitDepth, in GetBlitResolveFlags() argument
244 if (blitDepth) in GetBlitResolveFlags()
2257 bool blitDepth = srcDepthView != nullptr; in blitResolveImpl() local
2261 ASSERT(blitColor != (blitDepth || blitStencil)); in blitResolveImpl()
2266 uint32_t flags = GetBlitResolveFlags(blitColor, blitDepth, blitStencil, src->getFormat()); in blitResolveImpl()
2295 pipelineDesc.setDepthTestEnabled(blitDepth); in blitResolveImpl()
2296 pipelineDesc.setDepthWriteEnabled(blitDepth); in blitResolveImpl()
2322 if (blitDepth) in blitResolveImpl()
2332 if (blitDepth || blitStencil) in blitResolveImpl()
2346 if (blitDepth) in blitResolveImpl()
[all …]
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp4154 bool blitDepth = false; in blitFramebuffer() local
4243 blitDepth = true; in blitFramebuffer()
4297 if(blitRenderTarget || blitDepth || blitStencil) in blitFramebuffer()
4325 if(blitDepth) in blitFramebuffer()