Searched refs:blitSRV (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 332 bool blitSRV, in getSRVLevel() argument 338 auto &levelSRVs = (blitSRV) ? mLevelBlitSRVs : mLevelSRVs; in getSRVLevel() 339 auto &otherLevelSRVs = (blitSRV) ? mLevelSRVs : mLevelBlitSRVs; in getSRVLevel() 354 blitSRV ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel() 1366 const d3d11::SharedSRV *blitSRV = nullptr; in getRenderTarget() local 1367 ANGLE_TRY(getSRVLevel(context, level, true, &blitSRV)); in getRenderTarget() 1407 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget() 2521 d3d11::SharedSRV blitSRV; in getRenderTarget() local 2525 &blitSRV)); in getRenderTarget() 2529 blitSRV = srv.makeCopy(); in getRenderTarget() [all …]
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D | RenderTarget11.cpp | 206 const d3d11::SharedSRV &blitSRV, in TextureRenderTarget11() argument 224 mBlitShaderResource(blitSRV.makeCopy()) in TextureRenderTarget11()
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D | RenderTarget11.h | 50 const d3d11::SharedSRV &blitSRV,
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D | Renderer11.cpp | 2873 d3d11::SharedSRV blitSRV; in createRenderTarget() local 2896 ANGLE_TRY(allocateResource(context11, blitSRVDesc, texture.get(), &blitSRV)); in createRenderTarget() 2897 blitSRV.setDebugName("createRenderTarget.BlitSRV"); in createRenderTarget() 2901 blitSRV = srv.makeCopy(); in createRenderTarget() 2939 *outRT = new TextureRenderTarget11(std::move(rtv), texture, srv, blitSRV, format, in createRenderTarget()
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D | TextureStorage11.h | 166 bool blitSRV,
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