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Searched refs:blitTexture (Results 1 – 6 of 6) sorted by relevance

/external/skia/gm/
Dclear_swizzle.cpp61 rtCtx->blitTexture(offscreen->readSurfaceView(),
69 rtCtx->blitTexture(offscreen->readSurfaceView(),
/external/skia/tests/
DCopySurfaceTest.cpp119 result = dstContext->asFillContext()->blitTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/src/gpu/
DGrSurfaceFillContext.h190 bool blitTexture(GrSurfaceProxyView view, const SkIRect& srcRect, const SkIPoint& dstPoint);
DGrSurfaceProxy.cpp314 if (dstContext && dstContext->blitTexture(std::move(view), srcRect, dstPoint)) { in Copy()
DGrSurfaceFillContext.cpp438 bool GrSurfaceFillContext::blitTexture(GrSurfaceProxyView view, in blitTexture() function in GrSurfaceFillContext
DSkGpuDevice.cpp221 SkAssertResult(sdc->blitTexture(fSurfaceDrawContext->readSurfaceView(),