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Searched refs:blit_depth (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_blitter.c709 bool blit_stencil, blit_depth; in vrend_renderer_blit_gl() local
725 blit_depth = has_depth && (info->mask & PIPE_MASK_Z); in vrend_renderer_blit_gl()
734 if (blit_depth || blit_stencil) { in vrend_renderer_blit_gl()