Searched refs:blit_depth (Results 1 – 1 of 1) sorted by relevance
709 bool blit_stencil, blit_depth; in vrend_renderer_blit_gl() local725 blit_depth = has_depth && (info->mask & PIPE_MASK_Z); in vrend_renderer_blit_gl()734 if (blit_depth || blit_stencil) { in vrend_renderer_blit_gl()