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Searched refs:blit_shader (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.h216 struct blit_shader { struct
227 struct blit_shader sampler_1d; argument
228 struct blit_shader sampler_2d;
229 struct blit_shader sampler_3d;
230 struct blit_shader sampler_rect;
231 struct blit_shader sampler_cubemap;
232 struct blit_shader sampler_1d_array;
233 struct blit_shader sampler_2d_array;
234 struct blit_shader sampler_cubemap_array;
Dmeta.c100 static struct blit_shader *
240 struct blit_shader *shader = choose_blit_shader(target, table); in _mesa_meta_setup_blit_shader()
2654 static struct blit_shader *
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_copy.c775 blit_shader(struct v3dv_cmd_buffer *cmd_buffer,
1061 handled = blit_shader(cmd_buffer, in copy_image_to_buffer_blit()
1533 bool handled = blit_shader(cmd_buffer, in copy_image_blit()
2784 handled = blit_shader(cmd_buffer, in copy_buffer_to_image_blit()
4037 blit_shader(struct v3dv_cmd_buffer *cmd_buffer, in blit_shader() function
4468 if (blit_shader(cmd_buffer, in v3dv_CmdBlitImage()
4641 return blit_shader(cmd_buffer, in resolve_image_blit()
/external/mesa3d/docs/relnotes/
D20.3.0.rst2360 - v3dv: fix blit_shader() to honor the region's aspect mask