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Searched refs:blockMemberIndex (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp435 …for(unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size()… in getActiveUniformBlockiv() local
437 …params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]); in getActiveUniformBlockiv()
1948 for(size_t blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++) in areMatchingUniformBlocks() local
1950 const glsl::Uniform& member1 = shader1->activeUniforms[block1.fields[blockMemberIndex]]; in areMatchingUniformBlocks()
1951 const glsl::Uniform& member2 = shader2->activeUniforms[block2.fields[blockMemberIndex]]; in areMatchingUniformBlocks()
1955blockMemberIndex, block1.name.c_str(), member1.name.c_str(), member2.name.c_str()); in areMatchingUniformBlocks()
/external/angle/src/libANGLE/
DProgramLinkedResources.cpp1282 for (size_t blockMemberIndex = firstBlockMemberIndex; blockMemberIndex < lastBlockMemberIndex; in defineInterfaceBlock() local
1283 ++blockMemberIndex) in defineInterfaceBlock()
1285 blockIndexes.push_back(static_cast<unsigned int>(blockMemberIndex)); in defineInterfaceBlock()
DProgram.cpp494 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++) in AreMatchingInterfaceBlocks() local
496 const sh::ShaderVariable &member1 = interfaceBlock1.fields[blockMemberIndex]; in AreMatchingInterfaceBlocks()
497 const sh::ShaderVariable &member2 = interfaceBlock2.fields[blockMemberIndex]; in AreMatchingInterfaceBlocks()
737 for (size_t blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++) in LoadShaderVariableBuffer() local
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3333 int blockMemberIndex = blockMemberLookup(type, name, index); in uniformRegister() local
3334 if(blockMemberIndex == -1) in uniformRegister()
3340 index = blockMemberIndex; in uniformRegister()