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Searched refs:blockPos (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/common/
DtcuCompressedTexture.cpp2516 const IVec3 blockPos (blockX, blockY, blockZ); in decompress() local
2517 const deUint8* const blockPtr = src + componentSum(blockPos * blockPitches); in decompress()
2518 …const IVec3 copySize (de::min(blockPixelSize.x(), dst.getWidth() - blockPos.x() * blockPixelSi… in decompress()
2519 de::min(blockPixelSize.y(), dst.getHeight() - blockPos.y() * blockPixelSize.y()), in decompress()
2520 de::min(blockPixelSize.z(), dst.getDepth() - blockPos.z() * blockPixelSize.z())); in decompress()
2521 const IVec3 dstPixelPos = blockPos * blockPixelSize; in decompress()
/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp1046 const IVec3 blockPos (0, y, z); in copyImageData() local
1047 …const deUint8* const srcPtr = srcLevelData.getElementPtr(sumComponents((srcTexelPos + blockPos) … in copyImageData()
1048 …deUint8* const dstPtr = dstLevelData.getElementPtr(sumComponents((dstTexelPos + blockPos) * ds… in copyImageData()