Searched refs:block_scale (Results 1 – 4 of 4) sorted by relevance
981 float block_scale = 1.0; in set_spill_costs() local997 spill_costs[inst->src[i].nr] += regs_read(inst, i) * block_scale; in set_spill_costs()1001 spill_costs[inst->dst.nr] += regs_written(inst) * block_scale; in set_spill_costs()1016 block_scale *= 10; in set_spill_costs()1020 block_scale /= 10; in set_spill_costs()1025 block_scale *= 0.5; in set_spill_costs()1029 block_scale /= 0.5; in set_spill_costs()
638 unsigned block_scale = 1; in shader_conflict_weight_matrix() local642 block_scale *= 10; in shader_conflict_weight_matrix()645 block_scale /= 10; in shader_conflict_weight_matrix()660 const unsigned cycle_scale = block_scale * DIV_ROUND_UP(exec_size, in shader_conflict_weight_matrix()
78 float block_scale = 1.0; in v3d_choose_spill_node() local102 spill_costs[temp] += block_scale; in v3d_choose_spill_node()106 spill_costs[temp] += (block_scale * in v3d_choose_spill_node()122 spill_costs[temp] += (block_scale * in v3d_choose_spill_node()
53 calc_position(struct vl_mc *r, struct ureg_program *shader, struct ureg_src block_scale) in calc_position() argument74 ureg_MUL(shader, ureg_writemask(t_vpos, TGSI_WRITEMASK_XY), ureg_src(t_vpos), block_scale); in calc_position()