Searched refs:blocksy (Results 1 – 2 of 2) sorted by relevance
326 int blocksy = std::min( in GetGpu3DLaunchConfig() local328 int blocksz = std::min({DivUp(block_count, (blocksx * blocksy)), in GetGpu3DLaunchConfig()333 config.block_count = dim3(blocksx, blocksy, blocksz); in GetGpu3DLaunchConfig()
643 const unsigned blocksy = box->y / util_format_get_blockheight(format); in virgl_resource_create_transfer() local662 offset += blocksy * metadata->stride[level]; in virgl_resource_create_transfer()