Searched refs:blurRadii (Results 1 – 5 of 5) sorted by relevance
/external/skia/gm/ |
D | blurroundrect.cpp | 67 const float blurRadii[] = { 1,5,10,20 }; in onDraw() local 70 for (size_t i = 0; i < SK_ARRAY_COUNT(blurRadii); ++i) { in onDraw() 78 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])))); in onDraw()
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D | blurcircles.cpp | 37 const float blurRadii[kNumBlurs] = {1.f, 5.f, 10.f, 20.f}; in onOnceBeforeDraw() local 42 SkBlurMask::ConvertRadiusToSigma(blurRadii[i])); in onOnceBeforeDraw()
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/external/skqp/gm/ |
D | blurcircles.cpp | 31 const float blurRadii[kNumBlurs] = { 1,5,10,20 }; in onOnceBeforeDraw() local 36 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i]))); in onOnceBeforeDraw()
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D | blurroundrect.cpp | 134 const float blurRadii[] = { 1,5,10,20 }; in onDraw() local 137 for (size_t i = 0; i < SK_ARRAY_COUNT(blurRadii); ++i) { in onDraw() 145 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])))); in onDraw()
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/external/skia/modules/canvaskit/ |
D | paragraph_bindings.cpp | 189 const float* blurRadii = reinterpret_cast<const float*>(s.shadowBlurRadiiPtr); in toTextStyle() local 191 para::TextShadow shadow(colors[i].toSkColor(), offsets[i], blurRadii[i]); in toTextStyle()
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