Searched refs:boolVector (Results 1 – 4 of 4) sorted by relevance
304 void COutArchive::WriteBoolVector(const CBoolVector &boolVector) in WriteBoolVector() argument308 FOR_VECTOR (i, boolVector) in WriteBoolVector()310 if (boolVector[i]) in WriteBoolVector()326 void COutArchive::WritePropBoolVector(Byte id, const CBoolVector &boolVector) in WritePropBoolVector() argument329 WriteNumber(Bv_GetSizeInBytes(boolVector)); in WritePropBoolVector()330 WriteBoolVector(boolVector); in WritePropBoolVector()
258 void WriteBoolVector(const CBoolVector &boolVector);259 void WritePropBoolVector(Byte id, const CBoolVector &boolVector);
244 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2() local245 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2()247 if (!boolVector.verifyValidity(testCtx)) in verifyIntegerGreaterOrEqual2()258 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer in verifyIntegerGreaterOrEqual2()262 else if (boolVector[ndx] == GL_FALSE) // state is zero in verifyIntegerGreaterOrEqual2()
276 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2() local277 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2()279 if (!boolVector.verifyValidity(testCtx)) in verifyIntegerGreaterOrEqual2()290 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer in verifyIntegerGreaterOrEqual2()294 else if (boolVector[ndx] == GL_FALSE) // state is zero in verifyIntegerGreaterOrEqual2()