Searched refs:bool_slots_used (Results 1 – 6 of 6) sorted by relevance
80 boolean bool_slots_used[NINE_MAX_CONST_B]; member252 boolean *bool_slots_used, in nine_shader_constant_combination_key() argument262 assert(bool_slots_used); in nine_shader_constant_combination_key()274 if (bool_slots_used[i]) in nine_shader_constant_combination_key()
94 memcpy(This->bool_slots_used, info.bool_slots_used, sizeof(This->bool_slots_used)); in NinePixelShader9_ctor()210 info.add_constants_defs.bool_const_added = &This->bool_slots_used; in NinePixelShader9_GetVariant()
61 boolean bool_slots_used[NINE_MAX_CONST_B]; member107 vs->bool_slots_used, in NineVertexShader9_UpdateKey()
51 boolean bool_slots_used[NINE_MAX_CONST_B]; member123 ps->bool_slots_used, in NinePixelShader9_UpdateKey()
110 memcpy(This->bool_slots_used, info.bool_slots_used, sizeof(This->bool_slots_used)); in NineVertexShader9_ctor()223 info.add_constants_defs.bool_const_added = &This->bool_slots_used; in NineVertexShader9_GetVariant()
630 tx->info->bool_slots_used[idx] = TRUE; in nine_boolean_constant_src()3551 memset(info->bool_slots_used, 0, sizeof(info->bool_slots_used)); in tx_ctor()