Searched refs:bool_true (Results 1 – 4 of 4) sorted by relevance
301 bool_true = 1 enumerator311 # define true bool_true
314 bool_true = 1 enumerator324 # define true bool_true
1681 uint32_t bool_true = device->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f); in CSMT_ITEM_NO_WAIT() local1686 context->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; in CSMT_ITEM_NO_WAIT()1780 uint32_t bool_true = device->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f); in CSMT_ITEM_NO_WAIT() local1785 context->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; in CSMT_ITEM_NO_WAIT()
3512 uint32_t bool_true = This->driver_caps.vs_integer ? 0xFFFFFFFF : fui(1.0f); in NineDevice9_SetVertexShaderConstantB() local3534 state->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; in NineDevice9_SetVertexShaderConstantB()3920 uint32_t bool_true = This->driver_caps.ps_integer ? 0xFFFFFFFF : fui(1.0f); in NineDevice9_SetPixelShaderConstantB() local3940 state->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; in NineDevice9_SetPixelShaderConstantB()