Searched refs:bottomLeftNormal (Results 1 – 2 of 2) sorted by relevance
247 static inline SkPoint3 bottomLeftNormal(int m[9], SkScalar surfaceScale) { in bottomLeftNormal() function358 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
243 static inline SkPoint3 bottomLeftNormal(int m[9], SkScalar surfaceScale) { in bottomLeftNormal() function354 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()