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Searched refs:bottomLeftNormal (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp247 static inline SkPoint3 bottomLeftNormal(int m[9], SkScalar surfaceScale) { in bottomLeftNormal() function
358 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
/external/skqp/src/effects/imagefilters/
DSkLightingImageFilter.cpp243 static inline SkPoint3 bottomLeftNormal(int m[9], SkScalar surfaceScale) { in bottomLeftNormal() function
354 *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, in lightBitmap()