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Searched refs:bottomNormal (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp253 static inline SkPoint3 bottomNormal(int m[9], SkScalar surfaceScale) { in bottomNormal() function
366 *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, in lightBitmap()
/external/skqp/src/effects/imagefilters/
DSkLightingImageFilter.cpp249 static inline SkPoint3 bottomNormal(int m[9], SkScalar surfaceScale) { in bottomNormal() function
362 *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, in lightBitmap()