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Searched refs:bottomTestType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryAccelerationStructuresTests.cpp185 BottomTestType bottomTestType; // what kind of geometry is stored in bottom AS member
402 …HADER_STAGE_VERTEX_BIT, shaderNameIt->second[0], rayQueryTestName[testParams.bottomTestType]); in initConfiguration()
403 …E_TESSELLATION_CONTROL_BIT, shaderNameIt->second[1], rayQueryTestName[testParams.bottomTestType]); in initConfiguration()
404 …TESSELLATION_EVALUATION_BIT, shaderNameIt->second[2], rayQueryTestName[testParams.bottomTestType]); in initConfiguration()
405 …ADER_STAGE_GEOMETRY_BIT, shaderNameIt->second[3], rayQueryTestName[testParams.bottomTestType]); in initConfiguration()
406 …ADER_STAGE_FRAGMENT_BIT, shaderNameIt->second[4], rayQueryTestName[testParams.bottomTestType]); in initConfiguration()
814 …e(vkd, device, context.getBinaryCollection().get(rayQueryTestName[testParams.bottomTestType]), 0u); in initConfiguration()
993 …R_STAGE_RAYGEN_BIT_KHR, shaderNameIt->second[0], rayQueryTestName[testParams.bottomTestType], 0); in initConfiguration()
995 …AGE_INTERSECTION_BIT_KHR, shaderNameIt->second[1], rayQueryTestName[testParams.bottomTestType], 1); in initConfiguration()
998 …R_STAGE_ANY_HIT_BIT_KHR, shaderNameIt->second[2], rayQueryTestName[testParams.bottomTestType], 1); in initConfiguration()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingAccelerationStructuresTests.cpp161 BottomTestType bottomTestType; // what kind of geometry is stored in bottom AS member
285 …DE_ASSERT(testParams.cullFlags == InstanceCullFlags::NONE || testParams.bottomTestType == BTT_TRIA… in initBottomAccelerationStructures()
304 if (testParams.bottomTestType == BTT_TRIANGLES) in initBottomAccelerationStructures()
404 if (testParams.bottomTestType == BTT_TRIANGLES) in initBottomAccelerationStructures()
561 if (testParams.bottomTestType == BTT_AABBS) in initRayTracingShaders()
581 if(testParams.bottomTestType == BTT_AABBS) in initShaderBindingTables()