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Searched refs:boundBuffer (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp301 Buffer *boundBuffer, in bindVertexBufferImpl() argument
312 const bool sameBuffer = oldBuffer == boundBuffer; in bindVertexBufferImpl()
322 observer->assignSubject(boundBuffer); in bindVertexBufferImpl()
332 binding->assignBuffer(boundBuffer); in bindVertexBufferImpl()
338 if (boundBuffer) in bindVertexBufferImpl()
340 boundBuffer->addRef(); in bindVertexBufferImpl()
341 boundBuffer->onNonTFBindingChanged(1); in bindVertexBufferImpl()
342 boundBuffer->addObserver(observer); in bindVertexBufferImpl()
344 bindingIndex, boundBuffer->isBoundForTransformFeedbackAndOtherUse()); in bindVertexBufferImpl()
347 bool isMapped = boundBuffer->isMapped() == GL_TRUE; in bindVertexBufferImpl()
[all …]
DVertexArray.h201 Buffer *boundBuffer,
210 Buffer *boundBuffer,
224 Buffer *boundBuffer,
331 Buffer *boundBuffer,
347 Buffer *boundBuffer,
DState.h485 Buffer *boundBuffer, in setVertexAttribPointer() argument
492 mVertexArray->setVertexAttribPointer(context, attribNum, boundBuffer, size, type, in setVertexAttribPointer()
499 Buffer *boundBuffer, in setVertexAttribIPointer() argument
505 mVertexArray->setVertexAttribIPointer(context, attribNum, boundBuffer, size, type, stride, in setVertexAttribIPointer()
526 Buffer *boundBuffer,
DState.cpp1830 Buffer *boundBuffer, in bindVertexBuffer() argument
1834 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride); in bindVertexBuffer()
/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp170 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testTransformFeedback() local
171 glGetIntegeri_v(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, feedbackIndex[ndx], &boundBuffer); in testTransformFeedback()
172 boundBuffer.verifyValidity(m_testCtx); in testTransformFeedback()
173 checkIntEquals(m_testCtx, boundBuffer, feedbackBuffers[ndx]); in testTransformFeedback()
409 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testUniformBuffers() local
410 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer); in testUniformBuffers()
412 if (boundBuffer.verifyValidity(m_testCtx)) in testUniformBuffers()
413 checkIntEquals(m_testCtx, boundBuffer, buffers[ndx]); in testUniformBuffers()
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexArray.cpp67 void VertexArray::setAttributeState(unsigned int attributeIndex, Buffer *boundBuffer, GLint size, G… in setAttributeState() argument
71 mVertexAttributes[attributeIndex].mBoundBuffer = boundBuffer; in setAttributeState()
DVertexArray.h40 void setAttributeState(unsigned int attributeIndex, Buffer *boundBuffer, GLint size, GLenum type,
DContext.h495 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
DContext.cpp849 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState() argument
852 …getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInt… in setVertexAttribState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h429 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
DContext.cpp891 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState() argument
894 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer; in setVertexAttribState()