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Searched refs:bound_sampler (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dast_type.cpp74 || this->flags.q.bound_sampler in has_layout()
201 if (state->default_uniform_qualifier->flags.q.bound_sampler) { in merge_bindless_qualifier()
203 state->default_uniform_qualifier->flags.q.bound_sampler = false; in merge_bindless_qualifier()
441 if (q.flags.q.bound_sampler) in merge_qualifier()
442 this->flags.q.bound_sampler = true; in merge_qualifier()
488 q.flags.q.bound_sampler || in merge_qualifier()
899 bad.flags.q.bound_sampler ? " bound_sampler" : "", in validate_flags()
Dlinker.cpp1790 bool bound_sampler, bound_image; in link_bindless_layout_qualifiers() local
1793 bound_sampler = bound_image = false; in link_bindless_layout_qualifiers()
1802 if (shader->bound_sampler) in link_bindless_layout_qualifiers()
1803 bound_sampler = true; in link_bindless_layout_qualifiers()
1807 if ((bindless_sampler && bound_sampler) || in link_bindless_layout_qualifiers()
Dast.h653 unsigned bound_sampler:1; member
Dglsl_parser.yy1646 if (match_layout_qualifier($1, "bound_sampler", state) == 0)
1647 $$.flags.q.bound_sampler = 1;
Dglsl_parser_extras.cpp1941 shader->bound_sampler = state->bound_sampler_specified; in set_shader_inout_layout()
Dast_to_hir.cpp3589 qual->flags.q.bound_sampler || in apply_bindless_qualifier_to_variable()
3613 if ((qual->flags.q.bindless_sampler || qual->flags.q.bound_sampler) && in apply_bindless_qualifier_to_variable()
3637 var->data.bound = qual->flags.q.bound_sampler || in apply_bindless_qualifier_to_variable()
/external/mesa3d/src/mesa/main/
Dmtypes.h2683 bool bound_sampler; member