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Searched refs:box_depth (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_clear.c412 unsigned box_depth = last_layer - first_layer + 1; in svga_clear_texture() local
414 for (unsigned i = 0; i < box_depth; i++) { in svga_clear_texture()