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Searched refs:box_u (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c2379 const float box_u = 2.0f / d * sqrtf(d*C*F); /* box_u -> half of bbox with */ in img_filter_2d_ewa() local
2417 const int u0 = (int) floorf(tex_u - box_u); in img_filter_2d_ewa()
2418 const int u1 = (int) ceilf(tex_u + box_u); in img_filter_2d_ewa()
/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c1682 GLfloat box_u = 2.0f / d * sqrtf(d*C*F); /* box_u -> half of bbox with */ in sample_2d_ewa() local
1685 GLint u0 = (GLint) floorf(tex_u - box_u); in sample_2d_ewa()
1686 GLint u1 = (GLint) ceilf (tex_u + box_u); in sample_2d_ewa()