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Searched refs:breakDepth (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DShader.cpp1684 int breakDepth = 0; in analyzeDynamicBranching() local
1714 breakDepth++; in analyzeDynamicBranching()
1717 if(breakDepth > 0) in analyzeDynamicBranching()
1721 breakDepth++; in analyzeDynamicBranching()
1725 breakDepth--; in analyzeDynamicBranching()