Searched refs:bucketLimit (Results 1 – 2 of 2) sorted by relevance
55 int bucketLimit = 1 << blockBits; in generate() local85 if (count > bucketLimit) { in generate()86 count = bucketLimit; in generate()97 slotLimit[i] = bucketLimit; in generate()
670 const U32 bucketLimit = nbAttempts < bucketSize - 1 ? nbAttempts : bucketSize - 1; in ZSTD_HcFindBestMatch_generic() local684 for (ddsAttempt = 0; ddsAttempt < bucketLimit; ddsAttempt++) { in ZSTD_HcFindBestMatch_generic()