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Searched refs:bufferBindingIndex (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1167 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers() local
1169 vertexUniformBuffers[bufferBindingIndex] = -1; in applyUniformBuffers()
1172 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers() local
1174 fragmentUniformBuffers[bufferBindingIndex] = -1; in applyUniformBuffers()
1202 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers() local
1204 int index = vertexUniformBuffers[bufferBindingIndex]; in applyUniformBuffers()
1206 device->VertexProcessor::setUniformBuffer(bufferBindingIndex, in applyUniformBuffers()
1208 index = fragmentUniformBuffers[bufferBindingIndex]; in applyUniformBuffers()
1210 device->PixelProcessor::setUniformBuffer(bufferBindingIndex, in applyUniformBuffers()