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Searched refs:bufferID (Results 1 – 22 of 22) sorted by relevance

/external/angle/src/libANGLE/capture/
Dtrace_fixture.cpp147 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData() argument
149 memcpy(gMappedBufferData[gBufferMap[bufferID]], source, size); in UpdateClientBufferData()
DFrameCapture.h89 void setMappedBufferID(gl::BufferID bufferID) { mMappedBufferID = bufferID; } in setMappedBufferID() argument
429 bool hasBufferData(gl::BufferID bufferID) in hasBufferData() argument
431 const auto &bufferDataInfo = mBufferDataMap.find(bufferID); in hasBufferData()
439 std::pair<GLintptr, GLsizeiptr> getBufferDataOffsetAndLength(gl::BufferID bufferID) in getBufferDataOffsetAndLength() argument
441 const auto &bufferDataInfo = mBufferDataMap.find(bufferID); in getBufferDataOffsetAndLength()
Dtrace_fixture.h108 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size);
DFrameCapture.cpp600 gl::BufferID bufferID = call.params.getMappedBufferID(); in WriteCppReplayForCall() local
602 WriteParamValueReplay<ParamType::TBufferID>(callOut, call, bufferID); in WriteCppReplayForCall()
2276 gl::BufferID bufferID = buffer.get()->id(); in CaptureIndexedBuffers() local
2281 Capture(setupCalls, CaptureBindBufferBase(glState, true, binding, index, bufferID)); in CaptureIndexedBuffers()
2286 CaptureBindBufferRange(glState, true, binding, index, bufferID, offset, size)); in CaptureIndexedBuffers()
2965 gl::BufferID bufferID = boundBuffers[binding].id(); in CaptureMidExecutionSetup() local
2972 if ((isArray && arrayBuffer && arrayBuffer->id() != bufferID) || in CaptureMidExecutionSetup()
2973 (!isArray && bufferID.value != 0)) in CaptureMidExecutionSetup()
2975 cap(CaptureBindBuffer(replayState, true, binding, bufferID)); in CaptureMidExecutionSetup()
2979 if (bufferID.value != 0) in CaptureMidExecutionSetup()
[all …]
/external/skqp/src/gpu/gl/
DGrGLBuffer.h27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
DGrGLBuffer.cpp41 if (0 == buffer->bufferID()) { in Make()
288 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
DGrGLVertexArray.cpp188 glBuffer->bufferID())); in bindWithIndexBuffer()
DGrGLGpu.cpp2128 GL_CALL(BindBuffer(bufferState.fGLTarget, glBuffer->bufferID())); in bindBuffer()
/external/skia/src/gpu/gl/
DGrGLBuffer.h27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
DGrGLBuffer.cpp44 if (0 == buffer->bufferID()) { in Make()
316 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
DGrGLVertexArray.cpp207 BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, glBuffer->bufferID())); in bindWithIndexBuffer()
DGrGLGpu.cpp1923 GL_CALL(BindBuffer(bufferState->fGLTarget, glBuffer->bufferID())); in bindBuffer()
/external/llvm-project/mlir/lib/Parser/
DLexer.cpp34 auto bufferID = sourceMgr.getMainFileID(); in Lexer() local
35 curBuffer = sourceMgr.getMemoryBuffer(bufferID)->getBuffer(); in Lexer()
/external/angle/src/libANGLE/
DTransformFeedback.cpp257 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer() argument
262 if (mState.mIndexedBuffers[index].id() == bufferID) in detachBuffer()
DTransformFeedback.h105 angle::Result detachBuffer(const Context *context, BufferID bufferID);
DVertexArray.cpp160 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer() argument
167 if (binding.getBuffer().id() == bufferID) in detachBuffer()
196 if (mState.mElementArrayBuffer.get() && mState.mElementArrayBuffer->id() == bufferID) in detachBuffer()
DVertexArray.h194 bool detachBuffer(const Context *context, BufferID bufferID);
DState.cpp2097 BufferID bufferID = buffer->id(); in detachBuffer() local
2100 if (mBoundBuffers[target].id() == bufferID) in detachBuffer()
2109 ANGLE_TRY(curTransformFeedback->detachBuffer(context, bufferID)); in detachBuffer()
2112 if (getVertexArray()->detachBuffer(context, bufferID)) in detachBuffer()
2122 if (binding.id() == bufferID) in detachBuffer()
2133 if (binding.id() == bufferID) in detachBuffer()
2145 if (binding.id() == bufferID) in detachBuffer()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1699 GLuint bufferID; in test() local
1700 glGenBuffers(1, &bufferID); in test()
1701 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test()
1707 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test()
1709 glDeleteBuffers(1, &bufferID); in test()
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp597 GLuint bufferID = 0; in setPixelUnpackBuffer() local
600 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelUnpackBuffer()
602 bindBuffer(gl::BufferBinding::PixelUnpack, bufferID); in setPixelUnpackBuffer()
648 GLuint bufferID = 0; in setPixelPackBuffer() local
651 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelPackBuffer()
653 bindBuffer(gl::BufferBinding::PixelPack, bufferID); in setPixelPackBuffer()
DTextureGL.cpp1746 const GLuint bufferID = buffer ? GetImplAs<BufferGL>(buffer)->getBufferID() : 0; in setBuffer() local
1753 ANGLE_GL_TRY(context, functions->texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferID)); in setBuffer()
1758 functions->texBufferRange(GL_TEXTURE_BUFFER, internalFormat, bufferID, offset, in setBuffer()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp2814 GLuint bufferID; in test() local
2815 glGenBuffers(1, &bufferID); in test()
2816 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test()
2822 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test()
2824 glDeleteBuffers(1, &bufferID); in test()