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Searched refs:bufferLocation (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.h201 D3D12_GPU_VIRTUAL_ADDRESS bufferLocation);
203 D3D12_GPU_DESCRIPTOR_HANDLE bufferLocation);
205 D3D12_GPU_VIRTUAL_ADDRESS bufferLocation);
207 D3D12_GPU_DESCRIPTOR_HANDLE bufferLocation);
DGrD3DCommandList.cpp545 unsigned int rootParameterIndex, D3D12_GPU_VIRTUAL_ADDRESS bufferLocation) { in setGraphicsRootConstantBufferView() argument
548 if (bufferLocation != fCurrentGraphicsConstantBufferAddress) { in setGraphicsRootConstantBufferView()
549 fCommandList->SetGraphicsRootConstantBufferView(rootParameterIndex, bufferLocation); in setGraphicsRootConstantBufferView()
550 fCurrentGraphicsConstantBufferAddress = bufferLocation; in setGraphicsRootConstantBufferView()
555 unsigned int rootParameterIndex, D3D12_GPU_VIRTUAL_ADDRESS bufferLocation) { in setComputeRootConstantBufferView() argument
558 if (bufferLocation != fCurrentComputeConstantBufferAddress) { in setComputeRootConstantBufferView()
559 fCommandList->SetComputeRootConstantBufferView(rootParameterIndex, bufferLocation); in setComputeRootConstantBufferView()
560 fCurrentComputeConstantBufferAddress = bufferLocation; in setComputeRootConstantBufferView()