/external/swiftshader/src/WSI/ |
D | WaylandSurfaceKHR.cpp | 107 int bufferRowPitch = image->getImage()->rowPitchBytes(VK_IMAGE_ASPECT_COLOR_BIT, 0); in present() local 108 image->getImage()->copyTo(reinterpret_cast<uint8_t *>(wlImage->data), bufferRowPitch); in present()
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/external/angle/src/libANGLE/renderer/ |
D | CLCommandQueueImpl.h | 47 size_t bufferRowPitch, 60 size_t bufferRowPitch,
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/external/angle/src/libANGLE/renderer/cl/ |
D | CLCommandQueueCL.h | 48 size_t bufferRowPitch, 61 size_t bufferRowPitch,
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D | CLCommandQueueCL.cpp | 125 size_t bufferRowPitch, in enqueueReadBufferRect() argument 142 mNative, nativeBuffer, block, bufferOrigin, hostOrigin, region, bufferRowPitch, in enqueueReadBufferRect() 155 size_t bufferRowPitch, in enqueueWriteBufferRect() argument 172 mNative, nativeBuffer, block, bufferOrigin, hostOrigin, region, bufferRowPitch, in enqueueWriteBufferRect()
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/external/angle/src/libANGLE/ |
D | CLCommandQueue.h | 59 size_t bufferRowPitch, 73 size_t bufferRowPitch,
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D | CLCommandQueue.cpp | 185 size_t bufferRowPitch, in enqueueReadBufferRect() argument 202 buf, blocking, bufferOrigin, hostOrigin, region, bufferRowPitch, bufferSlicePitch, in enqueueReadBufferRect() 214 size_t bufferRowPitch, in enqueueWriteBufferRect() argument 231 buf, blocking, bufferOrigin, hostOrigin, region, bufferRowPitch, bufferSlicePitch, in enqueueWriteBufferRect()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 1402 int bufferRowPitch = area.width * readAngleFormat.pixelBytes; 1404 ANGLE_CHECK_GL_ALLOC(contextMtl, readPixelRowBuffer.resize(bufferRowPitch)); 1423 context, texture, bufferRowPitch, srcRowRegion, renderTarget->getLevelIndex(), 1427 PackPixels(packPixelsRowParams, readAngleFormat, bufferRowPitch, readPixelRowBuffer.data(), 1515 params.bufferRowPitch = dstBufferRowPitch;
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D | mtl_render_utils.mm | 120 uint32_t bufferRowPitch; 130 uint32_t bufferRowPitch; 2778 options.bufferRowPitch = params.bufferRowPitch; 2816 options.bufferRowPitch = params.bufferRowPitch;
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D | mtl_render_utils.h | 147 uint32_t bufferRowPitch = 0; member
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D | TextureMtl.mm | 1739 params.bufferRowPitch = static_cast<uint32_t>(pixelsRowPitch);
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/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | copy_buffer.metal | 36 uint bufferRowPitch; 48 uint bufferRowPitch; 181 gIndices.y * options.bufferRowPitch + gIndices.x * pixelSize) 184 options.bufferStartOffset + (gIndices.y * options.bufferRowPitch + gIndices.x * pixelSize)
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D | mtl_default_shaders_src_autogen.inc | 1738 uint bufferRowPitch; 1750 uint bufferRowPitch; 2882 …fset + (gIndices.z * options.bufferDepthPitch + gIndices.y * options.bufferRowPitch + gIndices.x *… 2896 …fset + (gIndices.z * options.bufferDepthPitch + gIndices.y * options.bufferRowPitch + gIndices.x *… 2910 …fset + (gIndices.z * options.bufferDepthPitch + gIndices.y * options.bufferRowPitch + gIndices.x *… 2925 …uint bufferOffset = options.bufferStartOffset + (gIndices.y * options.bufferRowPitch + gIndices.x … 2939 …uint bufferOffset = options.bufferStartOffset + (gIndices.y * options.bufferRowPitch + gIndices.x … 2953 …uint bufferOffset = options.bufferStartOffset + (gIndices.y * options.bufferRowPitch + gIndices.x …
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 789 UINT bufferRowPitch = static_cast<unsigned int>(outputPixelSize) * width; in setData() local 790 UINT bufferDepthPitch = bufferRowPitch * height; in setData() 801 srcDepthPitch, conversionBuffer->data(), bufferRowPitch, in setData() 808 bufferRowPitch = srcRowPitch; in setData() 827 bufferRowPitch, bufferDepthPitch); in setData() 832 bufferRowPitch, bufferDepthPitch); in setData()
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