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Searched refs:buffer_block_index (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp735 buffer_block_index = -1; in set_and_process()
750 buffer_block_index = i; in set_and_process()
757 buffer_block_index = i; in set_and_process()
762 assert(buffer_block_index != -1); in set_and_process()
776 if (buffer_block_index + array_size <= 32) { in set_and_process()
778 u_bit_consecutive(buffer_block_index, array_size); in set_and_process()
795 &blks[buffer_block_index]; in set_and_process()
820 int buffer_block_index; member in parcel_out_uniform_storage
1008 if (this->buffer_block_index == -1) in enter_record()
1023 if (this->buffer_block_index == -1) in leave_record()
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Dgl_nir_link_uniforms.c1400 int buffer_block_index = -1; in nir_link_uniform() local
1423 buffer_block_index = i; in nir_link_uniform()
1430 buffer_block_index = i; in nir_link_uniform()
1448 buffer_block_index = i; in nir_link_uniform()
1456 assert(buffer_block_index >= 0); in nir_link_uniform()
1459 uniform->block_index = buffer_block_index; in nir_link_uniform()
1656 int buffer_block_index = -1; in gl_nir_link_uniforms() local
1683 if (buffer_block_index == -1) in gl_nir_link_uniforms()
1684 buffer_block_index = i; in gl_nir_link_uniforms()
1700 buffer_block_index = i; in gl_nir_link_uniforms()
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Dlinker.cpp4127 int buffer_block_index = -1; in build_program_resource_list() local
4143 buffer_block_index)) in build_program_resource_list()
4176 buffer_block_index = shProg->data->UniformStorage[i].block_index; in build_program_resource_list()