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Searched refs:buffer_node (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Ddescriptor_sets.cpp709 auto buffer_node = GetBufferState(buffer); in ValidateDrawState() local
710 if (!buffer_node) { in ValidateDrawState()
716 } else if (!buffer_node->sparse) { in ValidateDrawState()
717 for (auto mem_binding : buffer_node->GetBoundMemory()) { in ValidateDrawState()
729 auto buffer_size = buffer_node->createInfo.size; in ValidateDrawState()
1658 auto buffer_node = dev_data->GetBufferState(buffer_); in UpdateDrawState() local
1659 if (buffer_node) dev_data->AddCommandBufferBindingBuffer(cb_node, buffer_node); in UpdateDrawState()
1892 bool cvdescriptorset::ValidateBufferUsage(BUFFER_STATE const *buffer_node, VkDescriptorType type, s… in ValidateBufferUsage() argument
1895 auto usage = buffer_node->createInfo.usage; in ValidateBufferUsage()
1929 …error_str << "Buffer (" << buffer_node->buffer << ") with usage mask " << std::hex << std::showbas… in ValidateBufferUsage()
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Ddescriptor_sets.h511 bool ValidateBufferUsage(BUFFER_STATE const *buffer_node, VkDescriptorType type, std::string *error…