Searched refs:buffer_node (Results 1 – 2 of 2) sorted by relevance
709 auto buffer_node = GetBufferState(buffer); in ValidateDrawState() local710 if (!buffer_node) { in ValidateDrawState()716 } else if (!buffer_node->sparse) { in ValidateDrawState()717 for (auto mem_binding : buffer_node->GetBoundMemory()) { in ValidateDrawState()729 auto buffer_size = buffer_node->createInfo.size; in ValidateDrawState()1658 auto buffer_node = dev_data->GetBufferState(buffer_); in UpdateDrawState() local1659 if (buffer_node) dev_data->AddCommandBufferBindingBuffer(cb_node, buffer_node); in UpdateDrawState()1892 bool cvdescriptorset::ValidateBufferUsage(BUFFER_STATE const *buffer_node, VkDescriptorType type, s… in ValidateBufferUsage() argument1895 auto usage = buffer_node->createInfo.usage; in ValidateBufferUsage()1929 …error_str << "Buffer (" << buffer_node->buffer << ") with usage mask " << std::hex << std::showbas… in ValidateBufferUsage()[all …]
511 bool ValidateBufferUsage(BUFFER_STATE const *buffer_node, VkDescriptorType type, std::string *error…