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Searched refs:buffer_slice2 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp175 unsigned char buffer_slice2[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local
208 buffer_slice2 + n * N_TEXTURE_COMPONENTS, in iterate()
230 buffer_slice2 + n * N_TEXTURE_COMPONENTS, in iterate()
273 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, buffer_slice2); in iterate()