Searched refs:buffer_slice2 (Results 1 – 1 of 1) sorted by relevance
175 unsigned char buffer_slice2[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local208 buffer_slice2 + n * N_TEXTURE_COMPONENTS, in iterate()230 buffer_slice2 + n * N_TEXTURE_COMPONENTS, in iterate()273 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, buffer_slice2); in iterate()