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Searched refs:buffer_slice3 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp176 unsigned char buffer_slice3[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local
209 buffer_slice3 + n * N_TEXTURE_COMPONENTS, in iterate()
231 buffer_slice3 + n * N_TEXTURE_COMPONENTS, in iterate()
275 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, buffer_slice3); in iterate()