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/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp128 const TVariable *builtInVariable = traverser.getGLDrawIDBuiltinVariable(); in EmulateGLDrawID() local
129 if (builtInVariable) in EmulateGLDrawID()
144 uniform.staticUse = symbolTable->isStaticallyUsed(*builtInVariable); in EmulateGLDrawID()
155 if (!ReplaceVariableWithTyped(compiler, root, builtInVariable, drawIDSymbol)) in EmulateGLDrawID()