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Searched refs:builtInVariableBaseInstance (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp223 const TVariable *builtInVariableBaseInstance = in EmulateGLBaseVertexBaseInstance() local
226 if (builtInVariableBaseInstance) in EmulateGLBaseVertexBaseInstance()
240 symbolTable->isStaticallyUsed(*builtInVariableBaseInstance); in EmulateGLBaseVertexBaseInstance()
251 if (!ReplaceVariableWithTyped(compiler, root, builtInVariableBaseInstance, in EmulateGLBaseVertexBaseInstance()