Searched refs:builtInVariableBaseInstance (Results 1 – 1 of 1) sorted by relevance
223 const TVariable *builtInVariableBaseInstance = in EmulateGLBaseVertexBaseInstance() local226 if (builtInVariableBaseInstance) in EmulateGLBaseVertexBaseInstance()240 symbolTable->isStaticallyUsed(*builtInVariableBaseInstance); in EmulateGLBaseVertexBaseInstance()251 if (!ReplaceVariableWithTyped(compiler, root, builtInVariableBaseInstance, in EmulateGLBaseVertexBaseInstance()