Searched refs:builtinRes (Results 1 – 2 of 2) sorted by relevance
216 TBuiltInResource builtinRes; in compileGlslToSpirV() local219 getDefaultBuiltInResources(&builtinRes); in compileGlslToSpirV()232 const int compileRes = shader.parse(&builtinRes, 100, false, EShMsgSpvRules); in compileGlslToSpirV()
258 TBuiltInResource builtinRes = {}; in compileShaderToSpirV() local268 getDefaultBuiltInResources(&builtinRes); in compileShaderToSpirV()317 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV()