Searched refs:by2 (Results 1 – 8 of 8) sorted by relevance
/external/lzma/CPP/7zip/UI/FileManager/ |
D | OverwriteDialog.rc | 35 PUSHBUTTON "&Yes", IDYES, bx3, by2, bxs, bys 36 PUSHBUTTON "Yes to &All", IDB_YES_TO_ALL, bx2, by2, bxs, bys 37 PUSHBUTTON "A&uto Rename", IDB_AUTO_RENAME, bx1, by2, bSizeBig, bys 77 PUSHBUTTON "&Yes", IDYES, bx3, by2, bxs, bys 78 PUSHBUTTON "Yes to &All", IDB_YES_TO_ALL, bx2, by2, bxs, bys 79 PUSHBUTTON "A&uto Rename", IDB_AUTO_RENAME, bx1, by2, bxs, bys
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/external/lzma/CPP/7zip/ |
D | GuiCommon.rc | 27 #undef by2 52 #define by2 (by1 - m - bys)
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/external/python/cpython2/Demo/tkinter/guido/ |
D | hanoi.py | 103 bx1, by1, bx2, by2 = c.bbox(self.pegs[b]) 115 newbottom = by2 - pieceheight*len(self.pegstate[b]) - 2
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/external/python/cpython3/Tools/demo/ |
D | hanoi.py | 104 bx1, by1, bx2, by2 = c.bbox(self.pegs[b]) 116 newbottom = by2 - pieceheight*len(self.pegstate[b]) - 2
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/external/fonttools/Lib/fontTools/misc/ |
D | bezierTools.py | 350 by2 = by * 2.0 352 yRoots = [t for t in solveQuadratic(ay3, by2, cy) if 0 <= t < 1]
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_resource.c | 958 uint32_t by2 = ((y + 1) * tile_h / in vc4_dump_surface_msaa() local 965 by2 - by1); in vc4_dump_surface_msaa()
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/external/llvm-project/mlir/test/Dialect/GPU/ |
D | outlining.mlir | 75 gpu.launch blocks(%bx2, %by2, %bz2) in (%grid_x2 = %cst, %grid_y2 = %cst,
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/external/skia/experimental/wasm-skp-debugger/debugger/ |
D | anim.mskp | 15033 …�+Sc�6o������@ �1�l1?:>mu�=�}�xX�VX@�PDb������prz��!Xu9_S��.m�(�by2�� ��(�}��!��ݣ�E�…
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