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Searched refs:bytesPerImage (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dimage.c346 GLint bytesPerRow, bytesPerImage, remainder; in _mesa_image_image_stride() local
376 bytesPerImage = bytesPerRow * height; in _mesa_image_image_stride()
378 bytesPerImage = bytesPerRow * packing->ImageHeight; in _mesa_image_image_stride()
380 return bytesPerImage; in _mesa_image_image_stride()
/external/angle/src/tests/gl_tests/
DImageTestMetal.mm284 bytesPerImage:0];
/external/angle/src/libANGLE/renderer/metal/
Dmtl_resources.mm574 bytesPerImage:bytesPer2DImage];
601 bytesPerImage:bytesPer2DInage
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1588 GLint bytesPerImage = rowsPerImage * bytesPerRow; in getRequiredBufferSize() local
1592 return (mState.unpackParameters.skipImages + (depth - 1)) * bytesPerImage in getRequiredBufferSize()