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Searched refs:c_magic (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DShaderCore.cpp1235 static const uint32_t c_magic = 15 << 23; in floatToHalfBits() local
1246 …UInt4 joined = ((((As<UInt4>(Min(As<Float4>(absf & UInt4(mask_round)) * As<Float4>(UInt4(c_magic)), in floatToHalfBits()